Live video freezes when level is played

I have video coming from a camera into Unreal. I used a media bundle. The video is then made into a material, and placed on a plane in the level. I have a cine camera actor pointed to my “video plane” and the POV of that camera actor is then sent to a TV via media capture.

The problem is that the video from the cine camera actor freezes whenever I play the level. Though, the video resumes when I stop playing the level.

I’m trying to create a virtual camera with trackers, so the level needs to be played in order for the trackers to work. Thanks to anyone who can help!

Camera: Blackmagic BMPCC4K
Unreal ver. 4.26.1
Plugin used: Blackmagic Media Player v2

In your level blueprint have the begin play start playing the media.

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