I have video coming from a camera into Unreal. I used a media bundle. The video is then made into a material, and placed on a plane in the level. I have a cine camera actor pointed to my “video plane” and the POV of that camera actor is then sent to a TV via media capture.
The problem is that the video from the cine camera actor freezes whenever I play the level. Though, the video resumes when I stop playing the level.
I’m trying to create a virtual camera with trackers, so the level needs to be played in order for the trackers to work. Thanks to anyone who can help!
Camera: Blackmagic BMPCC4K
Unreal ver. 4.26.1
Plugin used: Blackmagic Media Player v2