Hello,
I am trying to load a live video feed into a VR app. I am using a video capture USB card connected by USB. Everything works fine on my testing machine but If I take the same unreal file to another machine, it doesn’t work.
I believe is because unreal is looking for a direct path to the USB of the machine I used to develop.
How can I create a general path to the USB capture box I have so it works on any computer?
This is for private use only, this won’t be a game or similar.
This is the code I am using to load in Blueprint.