LIVE SYNC CLO3D causing Unreal Engine to crash?

Hey guys so I followed all the steps outlined in that guide for CLO Live Sync I believe, using the correct versions. I have enabled directx 11 with transparency as well as the Adobe substance Plugin in UE5.5. However when I click the button to link Clo and Unreal the engine crashes. I was wondering if anyone knows an advisable fix for this? Not sure if its an unreal or clo problem, I just attached my crash log. Any help would be much appreciated. Thanks.

I have the same problem with 5.5, 5.4 seems to be ok with the latest version of CLO for now at least.

Hi @mrquinnd1 and @ShellshockedProp,

The crash issue has been resolved in LiveSync 1.1.6. Please download the latest version and let us know if the issue has been resolved. :slight_smile: