Live Link XR not working in UE5?

What I have found in 5.2 using openXR and the openXR vive tracker plugin:

  1. The motion controllers only track in VR play mode.
  2. The motion controllers only work if they are put in a player pawn.

Hopefully that helps out! I’m definitely not stoked on OpenXR and its limitations compared to SteamVR, but I’m going to try to figure out some solutions.

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