I want to be able to review various LIVE LINK takes from an actor and associate the final selects via the clips timecode before passing it onto our Unreal artists for implementation. I have done some capture tests but can’t seem to find the embedded timecode in the MOV and/or figure out a way to associate clips into a final edit for picking facial capture selects with accurate reference numbers. I know there is info on the CSV file for the blend shapes and I have SLATES turned on but that doesn’t help with this portion of the request. Any suggestions are appreciated on how best to accomplish this. Thanks!
Greetings @anonymous_user_f8ed7856 !
We warmly welcome you to the Unreal Engine community!
Just so you’re aware, I had to move this topic from General - Feedback for Unreal Engine Team - Unreal Online Learning Feedback to Cinematics & Media - Virtual Production. The Feedback forums are for suggestions for improvement.
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Thank you
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