Live Link Pose Node disappears on restart

I use LiveLink to animate a figure with body tracking data. For this I use a Live Link Pose Node in an Animation Blueprint. Unfortunately, this node disappears when I restart the project. Does anyone have an idea why this could be?


I solved it by changing the loading phase of the live link plugin. Open the file UE_5.3\Engine\Plugins\Animation\LiveLink\LiveLink.uplugin and change the loading phase from “LiveLinkEditor” to “PreDefault”.