I’m attempting to FaceAR running in UE 4.23, but it doesn’t work at all.
It notes on the live link pose node that it “was visible but ignored”:
I also noticed the new input pose pin. That pose node was the “input” in previous versions of Unreal.
Is there another live link input that works for FaceAR?
I am having the same issue. Did you ever figure it out?
Unfortunately not. But I’m in contact with Epic. They’re just on vacation at the moment and will return early January. I hope to get this resolved then. So far FaceAR only works on 4.21 for me.
i have the same problem with unreal 4.24. have you ever solved it? did Epic employees replied you?
Yes. You have to deploy with the corresponding version.
For a 4.24 project to receive tracking data , you have to deploy the app on your iPhone from the 4.24 sample project.
Do you mean that you compiled and livelink succeeded? I still can’t livelink to PC with 4.24 version deployed to iphone, and I also encounter the problem that the Livelink node is ignored like you.
Did it work with another version before? Is the phone listed in the LiveLink window?
I have the same problem default pose was visible but ignored bende de aynı problem var knife-m4a1 yaptım çalışıyor ak47çalışmıyor poz geliyor ama oyunu başlattıgımda grekli tuşa bastıgımda silah ayagımda görünüyor