Live Link Hub Packaging

I need to pack a game with a specific config for live link hub in Unreal 5.6 and I don’t know how do I do that exactly. The game IS packed but it simply refuses to open. Does anyone know?

I’m having the same issue here. I think the build is broken (it doesn’t matter whether it’s Debug/Development or Shipping) when using the LiveLink plugin in UE 5.6 Preview . The app isn’t opening at all, and I couldn’t get any logs either :cry: