I’m looking at implementing the new Live Link Hub from UE 5.4 within our mocap stage as we are finding more use cases for having a live pipeline. There isn’t an option for Optitrack as a source when within the live link hub. I’ve installed the Optitrack plugin a while ago and have been using it through Unreal itself wihtout issue.
There’s very little documentation on Live Link Hub and so far I’ve found a walkthrough for it on the UEFN side of things. One of the screen grabs in the walkthrough has Optitrack listed as a source and I haven’t been able to work out how to enable it.
Walkthrough source: UEFN LiveLink Hub Walkthrough | Tutorial
Does anyone know how I can add Optitrack to Live Link Hub?