My iPhone has never been detected by unreal. I have tried in shared connection with my iPhone through cable and wifi, and via private adsl wifi connection.
Protocol: 4.25 and Later
Unreal version: 2.7.1
Live Link, and ARKit plugins are enabled.
I have also tried the default port and to type myself the port 11111.
I have also check if the port was used, which is not the case.
Any thought ?
I have found a solution.
I had to add in addition of my IP the default gateway IP address. Plus the port at the end of the IPs.
So I have two target.
For exemple:
192.162.10.3:11111
192.162.10.1:11111
The solution worked ONE single time. I am now again unable to link the app and unreal IMPOSSIBLE
I have tried tones of things though, it’s impossible
Hey , i have the same problem… i try a lot of things…when i get a solution, then i will tell you that…its so frustrated
SOLVED.
Go to Settings> Security and privacy> Enable firewall.
After you have done this, when you relaunch unreal the system will ask you to allow the software incoming connections.
Devices: Iphone pro 11 and Mac 16 pro max m1