Live Link Animation Issue

Hello Guys,

I am having a little bit of an issue with the animations that I have recorded currently within UE5 however I have the animations on a sequencer and have a couple of issues trying to bake the animation.

I have gotten the live link data from an IPad and have tried to bake the animations on the face however the information itself doesn’t seem to be connecting to the face even though it has the prior information (set from the IPad)

I have noticed the IPad data has different naming conventions from the face’s IK handles

I have been trying to search for a solution all morning however have not found any way to link them.

Sorry for the weird question and if you need any more information about it please let me know but if you can help it would be greatly appreciated!

Thanks!