Live feed into UE4

I remember reading somewhere that you could have Mocap data fed directly to UE4 is this correct? If so, how is this done?

I did it the other day using a Perception Neuron mocap system and the plug in they supply. Pic in this post near the bottom

info directly about that here http://.com/SpacePlace/2018/02/16/perception-neuron-mocap-to-unreal/