Hi ianoreo,
Sorry for the long time between responses I had to do some serious digging to find anything about Liveeditor plugin, but I think that I may have uncovered some leads. I was able to duplicate the crash locally once, but not reliably. In looking around I ran into this:
https://github.com/EpicGames/UnrealEngine/pull/532
Which seems to be a Github submission containing a fix for a crash in Liveeditor
The modified github branch is located here:
https://github.com/EpicGames/UnrealEngine/tree/018244068532e79a2950c56cb0962f9ce83e13cc
I’m not making any promises about this because it is a bit of a longshot, but If you are able would you mind downloading this version of the engine, building it and seeing if this solves the problem?
Thanks,