I am trying to use the live coding feature with an extra “utility” module I have for my project.
Live Coding seems to work fine with my primary game module - but for the utility module I get the following error from the live coding console:
Module C:\Users\casht\Repos\P2PGameTests\P2PGame\Binaries\Win64\UE4Editor-SMUtilities.dll is not currently enabled for Live Coding
I have tried adding the name of my module (SMUtilities) to preload named modules in the editor preferences - but it does not seem to have any effect.
Is there a way to expose to the module to the live coding system?
Any help is appreciated