Live Camera Feed Error in Base AR template in UE 5.6


Hi everyone,

I’m exporting a base AR template/project from Unreal Engine for mobile, but when I install and run the app on my phone, the camera feed doesn’t appear.

Instead, it just shows a grey background with the word “Scanning” on the screen and a loading icon spinning.

Has anyone faced this issue or know how to fix it?

If needed, I can personally share full details of my project setup for better understanding.

Android: Android 15 Moto G85
**Unreal Engine Version: 5.6]

Any help would be greatly appreciated :folded_hands:

Thanks in advance!

VS Code Errors -

The import com.android cannot be resolved
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The import android cannot be resolved
The import android cannot be resolved
The import android cannot be resolved
The import android cannot be resolved
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The import com.epicgames cannot be resolved
Activity cannot be resolved to a type
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The method finish() is undefined for the type DownloaderActivity
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The method onDownloadStateChanged(int) of type DownloaderActivity must override or implement a supertype method
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The method onDestroy() of type DownloaderActivity must override or implement a supertype method
DownloaderActivity.java is a non-project file, only JDK classes are added to its build path