Little problem with character direction

Hi, i’m really really new in unreal engine, recently I animated the third person character from de pack with mixamo models and animations, everything was okay, but when i uploaded the blendspace to walk left, right and back there is a little problem.
The character does it, but only when the camera is looking forward, i cant touch de Y axis. If I look down its become very crazy.
There is a parameter/blueprint that can help me?
Sorry, my engine is in spanish bc is my primary language.