该系统适用于游戏的流程控制,关卡切换,存档,读档,结构体序列化。
The system is applicable for game flow control, level switching, saving and loading, and struct serialization.
该系统适用于游戏的流程控制,关卡切换,存档,读档,结构体序列化。
The system is applicable for game flow control, level switching, saving and loading, and struct serialization.