I’m making a CO-OP Game which has a large open world. I saw that World partition doesn’t work well for a listen server cause the host has to have everything always loaded. What are my other options besides a dedicated server? Is there a workaround to make World partition work? Any advice would be nice thanks!
What do you expect the experience to be if enough players join and spread out over your world? The server needs to have all the pieces loaded where any player is.
Now, if you’re developing this game on your own, chances are you won’t be able to produce enough content that you’ll actually need world partition much, so maybe not worry about it?
But if you need a world that’s big enough that world partition matters, you’re going to have to go for some kind of dedicated server setup, or require a very beefy listen server host and not too many players.
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