Can you start a game as a listen server, and then transition to a dedicated server? The scenario is this:
Player has a private base scene that they can play in either single player, or invite their friends in to see their base construction, view their achievements and do small scale activities there with them (practice matches, mini games etc). Ideally this would be done as a listen server so dont need dedicated server for each player base instance.
The private base would also act as a “lobby” where one of the things the owning player could do is queue up for multiplayer matches, and anyone currently in their private base with them would get queued up as a member of their team.
When the matchmaking service finds them a match, the players would all then be joined into a dedicated server match from there.
What I am wondering is if it is possible to start the scene up as a listen server, and then transition to and connect to a dedicated server as a client? One issue I can foresee offhand is that there would be others connected to the owning player so the owner of the base scene would need to sort of, poll for connected players, and not attempt to connect to the dedicated server until all the other players had left their listen server. But aside from things like that, is this type of transition possible?
Thanks in advance.