Hi I’m currently having trouble figuring out why the host of my listen server is not able to use the same reference as the clients.
I have the variable’s i need in the player controller (Works for the logic of game). When i use ability input on client it works fine and as expected. But for server or host the player controller reference returns nothing, And I’m not sure why?
This class is a child of bassclass, where the cast to PC variable is being declared and set on begin play. I’ve tested putting the cast to PC variable in same class, same behaviour (Which was expected).
Help will be appreciated