So I’m trying to add an array of objects to a List View.
This simple, obvious solution crashes the editor all the way to the desktop.
While this stupid, verbose thing works just fine.
And I have absolutely no idea WHY or what’s going on. These blocks are rooted from the same array of UInventoryItemDataObject
references. Both the ForEach and the Construct UInventoryItemData have the same types in their return.
Is it because of the owner is otherwise not this widget? How would I get around that?