Are there any list that lists all config parameters, like there is for console commands?
You can use these nodes to get and alter either input settings, or game settings. There is no blueprint way to get all the settings as a list.
In C++ you can use GConfig
to read [Config Files][1].
And example of using this in C++ to get the ini stored project version is this:
FString UDaakorunFunctionLibrary::GetProjectVersion()
{
FString projectVersion;
GConfig->GetString(
TEXT("/Script/EngineSettings.GeneralProjectSettings"),
TEXT("ProjectVersion"),
projectVersion,
GGameIni
);
return projectVersion;
}
Thank you very much! I will check it out
But I need all settings, including unused config parameters. Will this show them too?
GConfig
should be able to read any specified config file