π For the first time on Fab: 3D model of unique teeth for any MetaHuman body.
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π’ If you have any questions, please contact us via any convenient social media platform before making a purchase.
π’ If you find any errors or issues in the project, we will fix them for free.
π The archive contains all the necessary materials for work. There are links that will help you solve all possible problems and learn how to use animations correctly when working with custom teeth. The jaw can be animated using all the methods available in MetaHuman, as well as for your own rigs.
βοΈ For additional project-related tasks (creating custom animations, assisting with refinement, creating new colors/textures, adding simulations, etc.), please contact us.
βοΈ We will be happy to assist you at an additional cost.
π Full compatibility with the new MetaHuman Creator in Unreal Engine 5.6 and later versions, including parametric features.
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ποΈ Information:
Unreal Engine 5.6+
FBX - Static Mesh
Blender 3.0+
Real-size scale
No overlapping vertices
No NGons
No overlapping faces
No overlapping UV coordinates
No textures
Fully valid file for work.
βοΈ Email for inquiries: lipindan2003@gmail.com