Linux: Optimizing UE5 Editor loading times on Linux

Our game design school uses ubuntu 18 and our students are excited to work with UE5.

We’ve compiled the editor but it is so slow to load that we can’t use it in the context of a 1hr class since it takes close ~ 10 mins to load the editor and another 20-30 mins to load the GameBot scene.

On Windows, the editor opens in less than 30 seconds and the Gamebot scene loads for the first time in < 2 min.

What gives?

Tried compiling with the “Shipping” versions of everything but the Unreal Editor module does not have this: UnrealEditor Linux Shipping it errors saying it is does not exist.

Not sure why we can install Unity 2021 via binary, but UE is not available as a non-debug, fast loading build.

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Isn’t there a ShippingWithEditor, or something must like that?
Or maybe it’s “DevelopmentWithEditor” – there’s a special mode for “use compiler optimizations, but allow editor” – that you need to use.
If you’re using a debug build, performance will indeed be terrible.

Hi, now is possible download the executable to Linux, it’s not necessary compile. Linux - Unreal Engine

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