I’m totally new to UE and game development, so not sure if I’m asking a stupid question.
Thus far I’ve made a multiplayer game that I managed to build for windows as dedicated server and client builds. And all works well (well, after 2 days of compiling UE from source, getting my blueprint project to be able to be used as Visual Studio project for a dedicated server and bunch of stuff)
I’m trying to cross-compile the server part for Linux, as I already own some Linux servers to test it there and eventually host it(?)
UE is 5.0.3
I’ve installed toolchain v20_clang-13.0.1-centos7, yet my UE says that Linux is still under platforms that have no compiled support. I have NOT added any flags, such as -exclude=Linux when I run Setup.bat during the UE from source installation.
How do I go about building my server for linux?