Linux Mint 17, with the 3dluvre 4.7.5, compilation and start worked as described on the webpage.
I start with this:
i imported a jpg and created a new material. Then i edited the material and this happens all the time:
(It works when i attach an constantvector3 to the Basecolor. The Shader compiles normaly.)
i saved all the stuff and shutdown and reopend the project. Now i cant see anything in the contentbrowser. I cant use
the rightclick menu in it and i cant rotate the viewport anymore. It only works move forwards and backwards. Now its completly unusable.
Sometimes the Materialeditor also doesnt show anything at all…
the console shows this
i started the editor with -opengl4 parameter, but it makes no difference, the result is the same with -opengl and even without parameter.
Is there a workaround to this problems? In Windows, it works normal but i realy want to use Linux because i hate windows and the Epic Launcher anoyes me with his updatebehavior