I’ve tried the linux demos on A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums
The (black) window pops up, sound is playing for several seconds and then the game is crashing with the following message:
Using binned.
4.3.0-0+UE4 7038 3077 379 0
AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
C:\UnrealEngine\master\Engine\Source\Runtime\OpenGLDrv\Private\OpenGLShaders.cpp(71): LowLevelFatalError
Failed to compile shader. Compile log:
0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
0(8) : error C3012: invalid value '3' for layout qualifier 'binding'
appError called:
Failed to compile shader. Compile log:
0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
0(8) : error C3012: invalid value '3' for layout qualifier 'binding'
Signal 11 caught.
EngineCrashHandler: Signal=11
Exiting due to error
Starting ../../../Engine/Binaries/Linux/CrashReportClient
zsh: abort ./Stylized
I use ArchLinux with a GeForce 9500 GT.
If you need more information, let me know.