Hey ya’ll was just wondering if anyone knew how to get the shipping build version of a Linux Dedicated Server to work with steam?
I have it successfully working with the development server build of my game but the shipping one just doesn’t want to and gives me this error when I try to start it
dlopen failed trying to load:
steamclient.so
Like I said this doesn’t occur with the development build so I’m wondering where exactly the difference is between the build configurations to cause this issue?
Cheers