Hi!
I’ve been trying for weeks to upgrade a project from version 4.23 to 4.25 and I’ve corrected every code error and updated every plugin but I can’t get the migrated version to initialize the Steam API. I’ve set my Steam App ID every where (DefaultEngine.ini, Server.Target, steam_appid.txt) and it was working correctly in the 4.23 version, but now it always shows this error in the log:
LogOnline: OSS: Creating online subsystem instance for: Steam
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
LogSteamShared: Warning: Steam Dedicated Server API failed to initialize.
LogOnline: STEAM: [AppId: 0] Game Server API initialized 0
I’m using gamelift as well for the project and the gamelift local connect fine but it doesn’t matter if the Steam fails…
I really need to upgrade the version but after a lot of tries I’ve run out of ideas. I’d be grateful if someone helps me figure it out why it isn’t working… maybe I’ve forgotten something.
Any help is more than welcome!