I just noticed that on the binary version of 4.6.1, you can cook for Linux, instead of downloading the sources, compiling the engine and the Linux modules. However, I can’t package my game, and I obtain the following errors :
*ERROR: Exception thrown while processing dependent modules of Launch
Exception thrown while processing dependent modules of Core
ERROR: Couldn’t find module rules file for module ‘jemalloc’.
So, the error means that the modules hadn’t be compiled. Does that mean I still have to download the source version of UE for targetting Linux platforms ?