I created a new project in Unreal Editor 4.6 (release) and then opened it after upgrade in 4.7 (master) both compiled on Linux x64. I created a simple level and went on to create a level blueprint. During the creation of this blueprint the editor crashed. Since I reopened the project, I can’ t see any content in the Content Browser and I can’ t load nor edit a level blueprint. This issue also has been reported by another user with 4.6 (release) on the Linux community IRC channel (only for content browser).
Any ideas? I really don’ t want to remake my project, and I can’ t rely on the stability of Unreal Editor on Linux.