Hello,
I am using Unreal Version: 4.26.2 on Window 10 and would like to use Intel TBB library (Threading Building Blocks) in an Unreal C++ plugin.
Adding IntelTBB in the module dependency seems to work and Unreal finds the TBB include directory.
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"IntelTBB"
}
);
Unfortunately, compiling the code, I get linking errors.
error LNK2019: unresolved external symbol “public: void __cdecl tbb::task_scheduler_init::initialize(int,unsigned __int64)” (?initialize@task_scheduler_init@tbb@@QEAAXH_K@Z) referenced in function “public: static void __cdecl Test::MultithreadingTest::run(void)” (?run@MultithreadingTest@Test@@SAXXZ)
how to fix this problem?