I’m having some trouble while packaging a project on Mac. It compiles fine as dev editor on both Windows and Mac, and it packages fine on Windows, but the Mac is getting this error when packaging:
[1/5] Link Dwarrows Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_MTLCaptureManager", referenced from: objc-class-ref in UE4-MetalRHI.a(Module.MetalRHI.cpp.o)
I’ve tried adding MetalRHI, RHI, and RenderCore to my .Build.cs file and #include “MetalRHI.h” in the file that uses RHI, but neither helped.
Does anyone have an idea what else I could try?