Linked Anim Layers Explicit Time Bug Or Logic Error?

So, I was able to use an anim notify to set a variable that I use as another condition for blending out of that state and it works. So far this is the only solution I have devised since there doesn’t seem to be a way to communicate back to the Main Animbp that it’s finished…This seems to be either a serious bug or a serious oversight of some kind but it seems to be pointing towards a bug…I can’t think of any other reason it would be getting stuck.