Is it be possible to display web content ingame via a url? For example playing a Youtube video ingame on a videotexture or displaying images on the walls from the web?
How would I go about this? Does this engine have the capability?
I created a tutorial on the Wiki Page found here which you can follow if you are ever attempting to set up your Media Player Asset to stream from memory with your own .wmv movie. This process uses a ‘Trigger Volume’ to play the ‘Media Asset’ on a static mesh plane through a ‘Material.’
The process you will want to use is a bit simpler. You will just create your ‘Media Player Asset’ via the ‘Content Browser,’ and place the website you wish to stream in the ‘URL’ section. Then you will select the ‘Stream Mode’ to ‘From URL.’ Right click on your ‘Media Player Asset’ and create a new ‘Media Texture’. Finally, right-click your texture you just created and create a material. Plug the ‘Texture Sample’ into the ‘Diffuse Color’ pin and presto! You have a video, hopefully.
Here is the official documentation about this asset which will provide you with some other uses for this new feature. Keep in mind this is still in development and is not production ready just yet, so you might get some undesired results.
Media Framework Documentation
If you are still unsure about how to use this asset, or if you have further questions let me know!
Within the documentation we try to mention this feature is still a work in progress, and we are focusing on increasing the compatibility with other formats as well. Currently the limitation is as follows…
There are some users on our Forums who have done some interesting things with this feature! They also might be able to provide you with some insight as well.