LINK : fatal error LNK1104: cannot open file

Thank you. I tried but It failed too:

1>------ Rebuild All started: Project: TutorialCode, Configuration: Development_Editor x64 ------
1> Cleaning TutorialCodeEditor Binaries…
1>EXEC : error : System.UnauthorizedAccessException: Acceso denegado a la ruta de acceso ‘C:\Users\Sergio\Documents\Unreal Projects\TutorialCode\Binaries\Win64\UE4Editor-TutorialCode.dll’.
1> en UnrealBuildTool.UEBuildTarget.CleanFile(String Filename)
1> en UnrealBuildTool.UEBuildTarget.CleanTarget(List1 Binaries, CPPTargetPlatform Platform, FileManifest Manifest) 1> en UnrealBuildTool.UEBuildTarget.GenerateManifest(List1 Binaries, CPPTargetPlatform Platform, List1 SpecialRocketLibFilesThatAreBuildProducts) 1> en UnrealBuildTool.UEBuildTarget.Build(List1 OutputItems)
1> en UnrealBuildTool.UnrealBuildTool.RunUBT(String[] Arguments)
1> Parsing headers for TutorialCodeEditor
1>LogTextLocalizationManager : warning : The selected culture ‘es_ES’ is not available; falling back to ‘en’
1> Code generation finished for TutorialCodeEditor and took 5,598
1> Performing 1 actions (max 4 parallel jobs)
1> [1/1] link.exe UE4Editor-TutorialCode.dll
1>LINK : fatal error LNK1104: cannot open file ‘C:\Users\Sergio\Documents\Unreal Projects\TutorialCode\Binaries\Win64\UE4Editor-TutorialCode.dll’
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Users\Sergio\Documents\Unreal Projects\TutorialCode\Binaries\Win64\UE4Editor-TutorialCode.pdb
1> Cumulative action seconds (8 processors): 0,00 building projects, 0,00 compiling, 0,00 creating app bundles, 0,00 generating debug info, 0,17 linking, 0,00 other
1> UBT execution time: 11,00 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3073: The command ““C:\Program Files\Unreal Engine\4.2\Engine\Build\BatchFiles\Rebuild.bat” TutorialCodeEditor Win64 Development “C:\Users\Sergio\Documents\Unreal Projects\TutorialCode\TutorialCode.uproject” -rocket” exited with code 2.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

It seems the error is a denegation acces to UE4Editor-TutorialCode.dll