Emidee
(Emidee)
1
Hello,
I would like to use UAnimSequenceBase::GetAnimNotifiesFromDeltaPositions to get the trigger time of an notify of a section of a montage.
Unfortunately, using this code gives me a link error as the compiler can’t find the implementation of this function.
How could I do this?
Thanks
Mike
creasso
(creasso)
2
Which headers and #includes are you using?
Emidee
(Emidee)
3
I don’t include any specific header. I just tried to include “Animation/AnimSequenceBase.h” but it doesn’t change a thing.
Which is normal, as it’s a link error.
I’ll see if I need to add something to my Build.cs file
Emidee
(Emidee)
4
Looking at the UAnimSequenceBase class, I can see it has the flag MinimalAPI, which I’m sure is the cause of this linker error.
Let’s try to find a way to solve that
Emidee
(Emidee)
5
At least I can directly use the Notifies table, which is sorted by trigger time. I don’t need the function then.
But still it would be nice to have an answer on how the function can be linked to a game project.