firstly I have just started using ue4 and would like a bit of help. I have created a series of sequenced animations in 3dsmax and imported them into ue4. what I would like to do is be able to link all of these to a single slider so I can scrub it back and forth playing the animations with the sequence retained. Eventually I would style this slider out with dates so it acts a timeline. Is this possible and how would I do it?