Lingering/Persistent variable category

I’ve made a record to show you the madness of this lol

Removing the space won’t do anything and changing from a category to another is detected as the same by Unreal (you can see the variable not move at all when I select the other bugged category)

And If I add a 1 as you advised, it just creates a 3rd category (even though this trick worked for categories without “&”)

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