LineTraceByChannel shooting rays in the sky

Hey! :slight_smile:

For some reason, the LineTraceByChannel-Node shoots the rays into the sky and not straight forward like it is supposed to do. I recreated the Script from:

This was made in a fresh template and i did nothing but creating the BP.

Any ideas how to fix this? :confused:
Thanks in advance!

Try it like this:

I know it should be the same thing, but those extra nodes always bug me…