Title.
I know how traces work, my collisions and bp are fine literally not changing anything. This isn’t even that big of a headache just wanna get the report out there I guess?
I made a simple check for line of sight function in a library so I could easily put it where needed for different AI enemies and such… It absolutely will not work correctly in a function library. If I just expand dong and let the nodes connect up(how UE does it automatically cause it’s smort) it works perfectly fine.
Literally no changes. Bug? Anyone else ever see similar behaviors?