Hi, I realized that linetrace doesn’t detect components within itself and linetrace by component only hit one component.
Anyway to linetrace multiple components? for example linetracing 3 different static mesh component within a blueprint.
Hi, I realized that linetrace doesn’t detect components within itself and linetrace by component only hit one component.
Anyway to linetrace multiple components? for example linetracing 3 different static mesh component within a blueprint.
And to get the results using a* Trace Channel,* you’d need to ensure the channel is set to *Overlap *rather than Block (as per the node’s tooltip) - I’d recommend adding and dedicating a new, separate channel for this (in Project Settings -> Engine - Collision):
Thanks, i just need to uncheck ignore self to works!