Linetrace within a component

Hi, I realized that linetrace doesn’t detect components within itself and linetrace by component only hit one component.

Anyway to linetrace multiple components? for example linetracing 3 different static mesh component within a blueprint.

This works:

Notice the Ignore Self checkbox above.

And to get the results using a* Trace Channel,* you’d need to ensure the channel is set to *Overlap *rather than Block (as per the node’s tooltip) - I’d recommend adding and dedicating a new, separate channel for this (in Project Settings -> Engine - Collision):

Thanks, i just need to uncheck ignore self to works!