I’m still kind of new to all , but i think what you need to use is an “Event Dispatcher” HTF do I? Event Dispatchers in Unreal Engine 4 - YouTube
Call it after the hit event, then bind it to all of your enemies
I’m still kind of new to all , but i think what you need to use is an “Event Dispatcher” HTF do I? Event Dispatchers in Unreal Engine 4 - YouTube
Call it after the hit event, then bind it to all of your enemies