Hello,
I’ve built a system to generate line traces at a number of different actors in my level, and this is working fine for all but one–an NPC actor that I’ve created using one of the built in Manny skeletal meshes. For some reason the line traces are always off. Here’s the blueprints for the line trace targeting and an example of the results:
Does anyone have any ideas or guidance on how to troubleshoot or fix this?

