Hi there, I need to do a line trace against a moving cloth, but it doesn´t return any hit, just goes through. Same happens with overlap/hit events. As I have enabled Collide with Environment + Force Collision update, the physics simulations reacts fine to collision visually, it´s just that I´m not able to trace against clothes to use those hits for gameplay logic in blueprints. Collision channels are set as active and I´ve tried with Trace Complex and the generic SK Meshes’ Per Poly Collisions as well, but no luck. Any idea that does not require expanding the engine code? (I´m not a programmer). Thanks.