I have a basic linetrace gun that looks like this.
I want to plug in some kind of function to randomly offset the “bullet” angle by a variable.
So if I simmulate say a claymore mine I get 700 lines with a 60 degrees spread in width and 20 degrees spread in heigth.
Or if I make a grenade, I will have a spread in a sphere
Oh, yes I know that. The multi node is for other purposes.
I was thinking of some combination of nodes to plug in on the -end side.
I have For-loop to set the number of shots/fragments.