Hello, I have a problem with moving an emitter spawned(attached) at the line trace hit/ or 1000 units forward(get forward vector multiplied by 1000)
I can move it horizontally but can’t move it closer to the character. I mean, I can spawn it next to the character, it will hit the collizion and appear on the floor(will go through it if I move the camera down) but I can’t move it forward or closer from there, I can only move the spawned particle horizontally or up/down
When I spawn it and it doesnt hit a collizion, when I look down It just ignores the floor collision and goes through it, probably because the line trace goes 1000 units forward.
Is there a way to set the 1000 only as max and be able to move the particle closer/furher?
I feel that it also has to be somehow related to collizion
Please halp! Thanks!