I have vehicle that moves when the player character overlaps it, for now i calculated the distance by myself, set it as a variable and moved it via a timeline and a lerp. Its working but if i make it at another place it wont work because the distance is different. So i want to send a line trace from the location on the picture and if the line overlaps with a wall it will send the distance to the target location variable. I know how to do the overlap part but how can i send it from the point.
I made it throught adding a scene component to the last point of my actor and the rest is like this.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.