Line trace not hitting geometry from Modeling Tool

Can anyone help with this issue? As you can see in the video I have a simple footstep system set up that just line traces to the floor and gets the PMaterial. When stepping on geometry made simply from the quick add menu, the line trace hits properly (the wood and concrete squares). But when stepping on geometry from the modeling tool (the untextured rectangle) the line trace always misses. Why could this be happening? The rectangle has the same PM as the concrete one, and has collision.

Hey @_artescape!

Personally I’ve always had issues with this- if you highlight it and use “Conver to Static Mesh” you can use that, and it should go off without a hitch once you add collision to it.

Hope that helps!

Thanks for the response, converting it to a static mesh worked. The weird (and stupid) thing about this is that in the modeling tool, the geometry is being created AS A STATIC MESH. So why do I even have to convert it. To be fair, it saves a whole another asset but idk why the original geometry isn’t the same.

Regardless, thanks for the help!

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