Line trace detecting a bit down where the trace is pointing at

Hi, im having some trouble with my game, i was testing a few mechanics (idk if moved something) but now a line trace is detecting a few cm down where it should detect, even with the one frame debug trace it keeps pointing where it should be and its detecting a bit down, i havent enabled anything in the replication of the camera, here i have a footage of my problem:

and its not the hitbox of the buttons of it because this is the actor of the button:

and not the line trace

someone got any ideas?

Camera Component location && rotation are not updated on the Server (Authority) or other sims. The data is replicated but the component isn’t.

Use Base Aim Rotation for Pitch, Yaw, and Forward Vector.
Use Player Camera Manager -> Get Camera Location for cam location.

what a legend, but i did this:

like you told me, idk if im so dumb that i didnt do it right like you said but now this is the result:

apologies if i didnt get the idea right, thx for the response